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Last updated: May 2026

🎮 Game Instructions

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ℹ️ All BGX games are 100% skill-based. Your skill level, strategy, and reaction time determine your score. Bots, scripts, or cheating tools result in permanent account termination. Use of any automated aid disqualifies your session.

🎮 How to Play (General)

  1. Ensure you have sufficient BGX tokens to meet the token requirement of your chosen game.
  2. Browse available games in the Games section and tap a game card to view full details.
  3. Review the token requirement, points pool percentage, player limit, and game type before joining.
  4. Tap Join Session — your token requirement is adjusted immediately.
  5. Wait in the lobby for the session to fill. If the required player count is not reached within the time limit, your tokens are automatically returned in full.
  6. Play your best — all games are 100% skill-based. Bots, scripts, or automated tools are prohibited and result in permanent restriction.
  7. Virtual points are credited to your token balance immediately upon session completion and score verification.
  8. A stable internet connection is required throughout. Disconnecting mid-game is treated as a loss.

📖 Game Instructions by Type

ℹ️ Each gamed below is skill-based. Understanding the rules and scoring before joining prevents misunderstandings. Token configurations apply once a session has started.
🧮 Math Battle & ⚔️ Battle PvP

Solve arithmetic questions (addition, subtraction, multiplication) as fast as possible. Choose the correct answer from 4 options. Each correct answer earns +100 pts; each wrong answer deducts -20 pts. The player with the highest score when time runs out wins the session.

Arrow keys / tap answer buttons

Correct: +100 pts | Wrong: -20 pts | Speed bonus for consecutive correct answers

⌨️ Typing Timed Solo

Type the displayed passage as quickly and accurately as possible. Your score is based on Words Per Minute (WPM). Complete the full passage before time expires to maximise your score. Typos reduce accuracy — aim for 95%+ for top-tier scores.

Keyboard input — type into the text field. Mobile keyboard opens automatically.

WPM-based scoring. Higher WPM = higher score. Accuracy modifier applied at end.

⚡ Reaction Timed Solo

Tap targets as they appear on screen as fast as possible. Each hit earns points. Targets disappear after a short window — missed targets cost you opportunities. Stars and special targets give bonus points.

Tap/click the targets the instant appear on screen.

Hit: +100 pts | Bonus targets: +200–500 pts | Miss: 0 pts

❓ Quiz Timed Solo

Answer general knowledge and maths questions by selecting one correct option from 4 choices. Answer all questions before time is up. Think fast and accurately.

Tap the correct answer button. Each question has a per-question timer.

Correct: +100 pts | Wrong: -20 pts | Unanswered: 0 pts

🧠 Memory Timed Solo

Flip cards to find matching emoji pairs. Cards flip back face-down if they don't match — memorise positions to make pairs faster. Complete all pairs before time runs out.

Tap any face-down card to flip it. Tap a second card to attempt a match.

Matched pair: +200 pts. Complete all pairs for a time-bonus multiplier.

🎯 Aim Trainer Timed Solo

Click or tap targets that appear across the play area. Smaller targets score more. Targets disappear if missed. Precision and speed both contribute to your score.

Tap/click directly on the target circle. Works on touchscreen and mouse.

Small target hit: up to +300 pts | Large target hit: +100 pts | Miss: 0 pts

🔢 Number Guess Timed Solo

Guess a secret number between 1 and 100 in as few attempts as possible. After each guess you receive a hint: Too High or Too Low. Fewer guesses = more points.

Type a number (1–100) in the input field and press Guess or Enter.

Base 1000 pts — 80 pts deducted per attempt used. Correct on first try = maximum score.

📝 Word Scramble Timed Solo

Unscramble the displayed letters to form the correct word. Type your answer in the input box. Solve as many words as possible before time expires. No penalty for wrong attempts.

Type your answer in the text input. Correct answers auto-advance to next word.

Correct word: +150 pts. No deduction for wrong answers — guess freely.

🎨 Color Match Timed Solo

A color name is displayed — tap the colored block that matches the written name (not its visual color). Tests your ability to separate word meaning from visual input.

Tap the correct colored block from the options shown below the color name.

Correct: +100 pts | Wrong: -20 pts | Unanswered: 0 pts

🐍 Snake Arena PvP

Control your snake and eat food to grow longer and score points. Avoid walls and your own body — each collision costs a life (3 lives total). Stars give bonus points. Most food eaten wins.

Arrow keys / WASD / on-screen D-pad buttons. Swipe on mobile.

Food eaten: +100 pts (scaling) | Star: +500 pts | Lives system — lose all 3 = game over

🎲 Bead 16 PvP

Roll a 6-sided die as many times as you like per round. Your round total accumulates. When ready, tap Hold & Bank. Going over 16 = BUST (0 pts that round). Closest to 16 wins maximum points. 5 rounds total.

Roll button to roll | Hold & Bank button to lock in your round sum. Both players play simultaneously.

Exact 16: 100 pts/round | Each point away from 16 deducts 10 pts | Over 16 = 0 pts that round

🏃 Coin Chase PvP

Move your character to collect yellow coins and star bonuses. Red/orange chasers hunt you — getting caught loses a life. Enemy speed increases over time. Survive and collect with your 3 lives.

Arrow keys / WASD / on-screen D-pad / swipe gestures on mobile.

Coin (🟡): +10 pts | Star (⭐): +50 pts | Losing all 3 lives ends the game

🎱 8 Ball Pool PvP

Click or drag to aim and set shot power, then release to shoot the cue ball. Pocket numbered balls to score. Racks restart when cleared. An aim guideline appears when targeting.

Click/drag on canvas to aim and set power | Release to shoot | Touch equivalent on mobile.

Each ball: value × 50 pts | Complete rack bonus | Turn-based — wait for your turn indicator

🪙 Carrom Pool PvP

Drag from your striker zone and release to flick the striker. Pocket carrom pieces to score. Full physics with ball-ball collisions. Striker falling in a pocket resets to your zone.

Drag from striker area to aim and set power | Release to flick | Touch supported.

White piece: +30 pts | Black piece: +20 pts | Red Queen: +100 pts (cover required)

✖️ Tic Tac Toe Blitz PvP

Classic Tic Tac Toe over 7 rounds against a real opponent. Get three in a row (horizontal, vertical, diagonal) to win each round. Most round wins after 7 rounds wins the match.

Tap any empty cell on the 3×3 grid during your turn. Each turn has a time limit.

Win round: +100 pts | Draw round: +30 pts | Win match (most rounds): +50 pts bonus

🏎️ Speed Racer PvP

Steer your car across 4 lanes to avoid oncoming vehicles and collect stars. Lives system (3 lives). Distance traveled + stars collected = your total score. Speed increases over time.

Hold Left/Right buttons | Arrow keys on desktop | Tap buttons quickly on mobile.

Distance: 3 pts/tick | Star (⭐): +500 pts | Collision costs 1 life | 0 lives = game over

🔫 Action Blitz PvP

Tap or click descending enemies to shoot them before they reach the ground. Different enemy types have different HP and point values. Waves escalate — survive as long as possible.

Tap/click enemies to hit them | Each enemy type may require multiple hits | Don't let enemies reach the bottom.

Enemy kill: 50–200 pts × wave multiplier | Miss: -5 pts | HP hits: lose HP points | 0 HP = game over

🏆 Live Multiplayer Games
🎱 Live 8 Ball Pool Live 1v1
A real-time billiards match against another player. Pot your assigned balls and pocket the 8-ball last to win.

Pot either all solid balls (1–7) or all striped balls (9–15) — whichever type you pocket first — then legally pocket the 8-ball to win the match.

  • Aim: Drag anywhere on screen to set your aim direction. An aim guideline shows the cue ball trajectory.
  • Power: Drag distance controls power. Watch the Power Bar indicator.
  • Shoot: Release your drag to take the shot.
  • Ball type (solids/stripes) is determined by which type you first pocket legally.
  • Potting an opponent's ball ends your turn. Potting the cue ball (scratch) gives opponent ball-in-hand.
  • Pocketing the 8-ball before clearing your type, or scratching on the 8-ball, results in immediate loss.
  • Each turn has a shot timer. Running out of time forfeits the shot.
EventPoints
Pot own ball+10 pts each
Legal 8-ball pot (win)+50 pts
Opponent foul/scratch+5 pts
💡 Aim for clusters to combo multiple pots per turn 💡 Soft shots give more control — power isn't always better
🪙 Live Carrom Live 1v1
A digital recreation of the classic South Asian board game. Flick the striker to pocket your pieces before your opponent.

Pocket all 9 of your assigned carrom pieces (white or black) plus the red Queen before your opponent pockets theirs.

  • Aim: Drag to set the striker direction. Aim guideline shows trajectory.
  • Power: Drag distance controls flick power (Power Bar displayed).
  • Shoot: Release to flick the striker.
  • You are assigned white or black pieces at match start.
  • The Queen (red) must be pocketed then immediately followed by one of your own pieces to "cover" it. Uncovered Queen returns to centre.
  • Pocketing the striker is a foul — one pocketed piece returns to board.
  • Pocketing an opponent's piece is a foul.
EventPoints
Pot own piece+5 pts each
Pot Queen + cover+15 pts
Clear all pieces (win)+25 pts bonus
💡 Pocket the Queen early but have a cover ready immediately 🚫 Striker pocketing = foul
♟️ Live Chess Live 1v1
Full competitive chess against a real opponent. Classic FIDE rules, timed turns, move history, resign, and draw offer.

Checkmate your opponent's King — put the King under attack with no legal escape move.

  • Select: Tap/click your piece. Legal moves highlight on board.
  • Move: Tap/click the destination square.
  • Resign / Draw: Use the respective buttons to concede or offer a draw.
  • Standard FIDE rules apply. Castling, en passant, and pawn promotion are all supported.
  • Stalemate (no legal move, not in check) = draw.
  • Running out of turn clock = loss by timeout.
  • Three-fold repetition or the 50-move rule may trigger a draw.
OutcomePoints
Win (checkmate / timeout)+100 pts
Draw (stalemate / agreement)+40 pts each
Loss+0 pts
💡 Control the centre early 💡 Develop minor pieces before moving queens
✖️ Live Tic Tac Toe Live 1v1 · Best of 7
Fast-paced multi-round Tic Tac Toe against a real opponent. Win the most rounds out of 7 to win the prize.

Get three symbols (X or O) in a row — horizontally, vertically, or diagonally — on a 3×3 grid. Win the most rounds out of 7.

  • Tap any empty cell during your turn to place your symbol.
  • Each turn has a time limit — failure to move forfeits the round.
  • Players alternate turns; first-turn alternates each round.
  • A round ends when a player gets three in a row, or all 9 cells are filled (draw).
  • Player with the most round wins after 7 rounds wins the match and points pool.
EventPoints
Win a round+100 pts
Win the match+50 pts bonus
Draw round+2 pts each
💡 Always block opponent's two-in-a-row first 💡 Corner openings are statistically strongest
🕹️ Solo Arcade Games
🦘 Platform Jump Solo · Endless
An infinite vertical platformer. Jump as high as possible by landing on procedurally generated platforms. Height = score.

Climb as high as possible by jumping from platform to platform without falling off screen. Maximise height score across your 2 lives.

  • Mobile: Tap ← Left / → Right buttons at screen bottom to move sideways.
  • Desktop: Arrow keys or A/D keys.
  • Jumping is automatic — character bounces on every platform landing.
  • Wrap-around enabled: moving off left edge reappears on right.
  • Standard (green): Normal, safe to land on.
  • Moving (blue): Slides left and right — requires timing.
  • Crumbling (orange): Breaks after one landing — jump quickly!
  • Spring (yellow): Launches you extra high for bonus height.

Score = total height climbed (scaled pixels). Your peak height reached is submitted as your final score.

💡 Stay centre horizontally to react to any platform position 💡 Look 2–3 platforms ahead at all times
🐔 Road Cross Solo · Endless
Guide your chicken across increasingly busy lanes of traffic and river logs. Each lane crossed = +1 point.
  • Mobile Swipe: Swipe Up/Down/Left/Right to hop one step.
  • Desktop: Arrow keys to hop.
  • Grass: Safe. No hazards. Plan your next move here.
  • Road: Cars and trucks at varying speeds. Step into gaps safely.
  • River: Float on logs — fall in = instant game over.
  • Train tracks: High-speed trains with short warning. React fast.

+1 point per lane crossed forward. Being hit by a vehicle or falling in the river = instant game over. Your highest forward lane reached is your final score.

💡 Watch traffic patterns for 1–2 seconds before crossing 💡 On river lanes, ride logs all the way and jump before they exit screen
💣 Minesweeper Duel Solo · Timed
Race the clock on a 10×10 minefield. Reveal all safe cells and flag mines as fast as possible.
  • Reveal cell: Tap / click any unrevealed cell.
  • Flag a mine: Long-press (mobile) or right-click (desktop) to toggle a flag.
  • Numbers show how many of the 8 surrounding cells contain mines. Use logic to deduce safe cells.
  • Zero-adjacent cells auto-expand revealing a safe area.
  • Revealing a mine = immediate game over, score frozen.
ActionPoints
Reveal safe cell+10 pts
Correctly flag mine+25 pts bonus
Clear entire boardTime bonus (faster = more)
Hit a mineGame over — score frozen
💡 Start corners — they give more deductive information 💡 Flag confidently to earn big bonus points
🎨 Hex Blitz Solo · 15 Rounds
Color-matching brain game. Identify which hex code matches the displayed color swatch. Streak bonuses multiply score.
  • Each round shows a color swatch + 3 hex codes. One matches exactly; others are similar but wrong.
  • Colors become harder to distinguish as rounds progress.
  • 3 correct in a row = ×2 multiplier; 5 = ×3. Wrong answer resets streak to ×1.
  • 6-second timer per round — timeout counts as miss.
ActionPoints
Correct answer+100 pts × streak multiplier
Speed bonus (under 2s)+50 pts extra
Wrong / timeout+0 pts, streak reset
💡 #FF = max intensity, #00 = min intensity for each RGB channel
📈 Trend Predictor Blitz Solo · 10 Rounds
Study a live-style chart and predict whether the indicator will go UP or DOWN next. Streaks and speed multiply score.
  • Tap 📈 UP if you predict the line will rise after the countdown.
  • Tap 📉 DOWN if you predict the line will fall.
  • Must predict before the round timer expires.
ActionPoints
Correct prediction+100 × streak multiplier
Speed bonus (fast predict)+25 pts extra
Wrong / timeout+0 pts, streak reset
Perfect 10/10+200 pts bonus
⚡ Reflex Matrix Solo · 60 Seconds
A pure reaction-time game. A cell lights up in a grid — tap it instantly. Grid gets bigger and faster across 4 phases.
  • Phase 1 (0–15s): 4×4 grid. 900ms glow. Easy warmup.
  • Phase 2 (15–30s): 5×5 grid. 650ms glow. Harder to track.
  • Phase 3 (30–45s): 6×6 grid. 450ms glow. Speed critical.
  • Phase 4 (45–60s): 7×7 grid. 350ms glow. Maximum difficulty.
ActionPoints
Hit first 50% of glow window+20 pts × combo
Hit last 50% of glow window+10 pts × combo
Miss / wrong cell / late+0 pts, combo reset to ×1
💡 Keep thumb centred in Phase 3+ — the grid is wide 💡 Build combos in Phase 1 to multiply Phase 4 scores
🏗️ Tower Stack Solo · Endless
A precision stacking game. Tap to drop a sliding block — stack it perfectly to build the tallest tower. Misses cut the block narrower.
  • Tap / click anywhere to drop the currently sliding block. That is the only input.
  • A block slides back and forth. Drop it — the overhanging portion is cut off. Remaining overlap becomes the new block width.
  • If no overlap: lose 1 life ❤️ (3 lives total).
  • Blocks speed up each level. Blocks narrower than 20px trigger instant game end.
  • Good (≥50% overlap)
  • Poor (<50% overlap)
  • Total miss
  • Drop QualityPoints
    Perfect (full overlap)+20 pts × combo
    Near-perfect (≥90% overlap)+15 pts × combo
    +10 pts
    +5 pts, combo reset
    Lose 1 life, combo reset
    💡 Blocks have consistent rhythm per level — feel the timing 💡 Chain perfects for combo multiplier to maximise score
    📌 All game scores are automatically submitted when the session ends. Do not close the browser or navigate away during a game — this registers as a forfeit and your token requirement will not be returned.